Configuración de emuladoresCODE
emulator "NOMBRE" TIPO "RUTA_EJECUTABLE" "ARGUMENTOS"
emulator_roms "NOMBRE" "LIST"
emulator_roms_filter "NOMBRE" "LIST"
emulator_altss "NOMBRE" "LIST"
emulator_flyers "NOMBRE" "LIST"
emulator_cabinets "NOMBRE" "LIST"
emulator_marquees "NOMBRE" "LIST"
emulator_icons "NOMBRE" "LIST"
emulator_titles "NOMBRE" "LIST"
TIPO:- Soportados internamente:- Las rutas a roms y snaps se declaran en el archivo de configuracion del emulador (advmame.rc, mame.ini, mess.ini, ...)
advmame,
advmess (DOS, Windows, Linux)
sdlmame,
sdlmame:system,
sdlmess:system (Windows, Linux)
mame,
mame:system,
mess:system (Windows)
dmame,
dmess,
draine (DOS)
- Soportados externamente:generic (DOS, Windows, Linux)
ARGUMENTOS ESPECIALES: (Solo para generic)
%s --> Nombre de la rom del juego (pacman).
%p --> Ruta completa a la rom del juego (c:\mame\roms\pacman.zip).
%f --> Nombre de la rom del juego con extension (pacman.zip)
LIST: Rutas a las carpetas de imagenes. Las rutas deben ir separadas por ';' en Dos/Windows y ':' en Linux
EJEMPLOS:CODE
# ········ ARCADE ·······················································································
emulator "AdvanceMAME" advmame "advmame\advmame.exe" ""
# ········ ARCADE ·······················································································
emulator "MAME - ARCADE" mame "c:\MAME\mame.exe" ""
# ········ NES ·······················································································
emulator "MAME - NES (Pal)" mame:nespal "c:\MAME\mame.exe" ""
# ········ GBA ·······················································································
emulator "MESS - GBA" sdlmess:gba "sdlmess" ""
# ········ SNES ·······················································································
emulator "SNes9x" generic "c:\game\snes9x\snes9x.exe" "%f"
emulator_roms "SNes9x" "c:\game\snes9x\roms"
emulator_altss "SNes9x" "c:\game\snes9x\snaps"
emulator_roms_filter "SNes9x" "*.smc;*.sfc;*.fig;*.1"
# ········ SNES ·······················································································
emulator "ZSNes" generic "c:\game\zsnes\zsnes.exe" "-e -m roms\%f"
emulator_roms "ZSNes" "c:\game\zsnes\roms"
emulator_altss "ZSNes" "c:\game\zsnes\snaps"
emulator_roms_filter "ZSNes" "*.smc;*.sfc;*.fig;*.1"
TIPO DE ROMS:Esto es muy importante para que el advmenuPLUS determine bien los juegos presentes o no.
Formatos de las roms:En el advmenuPLUS:- Para todos los emuladores
CODE
merge none | differential | parent | any | disable
none (Non-Merged): Parents y Clones totalmente separados.
differential (Split): Parents y Clones separados pero algunos archivos de los clones estan en el Parent. (Por defecto)
parent (Merged): Parents y Clones juntos.
any: Alguno de los anteriores, romset desorganizado.
disable: Desactivado el chequeo. Todos los parents y clones descritos en el XML los marca como presentes.
- Para un emulador en particular:
CODE
PLUS (con emulador cargado) ---> Menu Opciones ---> Merge ... ---> y seleccionamos el tipo de roms.
Edited by daesdae - 18/8/2017, 13:25