ARCADE FOREVER

Problema con Mamehaw.

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Alexin69
view post Posted on 23/6/2010, 23:36     +1   -1




Amiguitos marcianos,desesperado me veo. Tengo un problema. Estoy leyendo todos los tutoriales repetidamente pero no los debo interpretar correctamente.
Tengo el Mamehaw configurado correctamente en mi pc ...todos los emuladores...todo!!! Y al cargarlos en la maca Mamehaw sale con el cartelito de Exit en 5 seconds...y sale del fornt-end.
En el Log me indica que es nproblema de la resolución 1274x768 (creo).
Solo sé acceder al mini-menu en el que puedes añadir un juego,buscar un juego,...ect.

Como puedo cambiar la resolución de Mamehaw?
Gracias a todos.


22/06/2010 21:41:04 MAMEWAH launched
22/06/2010 21:41:04 Cursor scheme: Predeterminado de Windows, Arrow: (None), Wait: (None), AppStarting: (None)
22/06/2010 21:41:04 Desktop colour: 4605510
22/06/2010 21:41:04 Wallpaper filename: C:\Documents and Settings\Administrador\Configuración local\Datos de programa\Microsoft\Wallpaper1.bmp
22/06/2010 21:41:04 Display mode: 640x480 @ 60Hz, 32 bit colour
22/06/2010 21:41:04 Decimal symbol: ','
22/06/2010 21:41:04 Games list read: gens-1.lst
22/06/2010 21:41:04 Mode 1024 x 768 @ 60, 32bit colour not available
22/06/2010 21:41:26 MAMEWAH quit
 
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Bubu ;-)
view post Posted on 23/6/2010, 23:45     +1   -1




El MameWah, por mucho que muchos digan lo contrario, jiji, es el frontend más complejo de configurar de todos los que he catado, y he catado unos 5 ó 6 fontends. El tema de la resoluciónes muy espinoso en MameWah. Defínete un skin a 1024x768, y en el fichero de configuración del MameWah dile que trabaje a dicha resolución.
 
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view post Posted on 24/6/2010, 00:14     +1   -1

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Sino recuerdo mal tienes que adaptar el layout del ultimo front lanzado por ejemplo mame, lo pones a la resolucion que tengas en tu ordenador como maximo y en el ini del lanzador en las ultimas lineas veras como ultimo lanzado mame, si quieres puedes cambiarlo por otro emu que tengas, eso si todos los layouts que tengas ponlos a la misma resolucion sino te hara descuadres de fondos......no es tan dificil ,eso me paso ami tambien por tener el layout a una resolucion mal puesta..
 
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view post Posted on 24/6/2010, 00:33     +1   -1

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QUOTE
El MameWah, por mucho que muchos digan lo contrario, jiji, es el frontend más complejo de configurar de todos los que he catado, y he catado unos 5 ó 6 fontends.

yo también creo que igual la gente piensa que es mucho más sencillo de lo que realmente es. Ahora, para mi gusto, es el más potente, aunque no sea el mas "espectacular". Para mi, lo único que le falta es poder reproducir gifs animados (eso sí seria la leche :P )
 
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Alexin69
view post Posted on 24/6/2010, 12:47     +1   -1




El tema es que no controlo como cambiarlo. Muchas gracias de todas formas. Lo tengo todo configurado porque bajé 3 dvd que te lo instalan todo...a sido al pasar a la maca donde me encontré con el pastel.
 
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view post Posted on 24/6/2010, 15:48     +1   -1
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Tu comprueba que la resolución que tienes puesta en Windows, la de los layouts del Mamewah y la de cada uno de los emuladores sea la misma. Si tienes puesta una resolución diferente, te saltará.
 
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Alexin69
view post Posted on 24/6/2010, 17:38     +1   -1




Ya he cambiado la de los Layouts. Como cambio la de los emuladores?

Por cierto...gracias Naxete.
 
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view post Posted on 24/6/2010, 18:58     +1   -1
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Pues entras en cada uno de ellos (directamente, no a través de Mamewah) y cada uno lo tendrá de una forma (settings, options, configuracion... no sé) y en vídeo (o "plugins" y dentro de esto, en "vídeo") debe de dejarte poner una resolución... Pon la misma de los layouts y del escritorio de Windows.

Si no te aclaras, dime qué emuladores tienes y te digo donde en cada uno (supongo que los tendré).
 
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view post Posted on 24/6/2010, 19:49     +1   -1
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QUOTE (Bubu ;-) @ 24/6/2010, 00:45)
El MameWah, por mucho que muchos digan lo contrario, jiji, es el frontend más complejo de configurar de todos los que he catado, y he catado unos 5 ó 6 fontends. El tema de la resoluciónes muy espinoso en MameWah. Defínete un skin a 1024x768, y en el fichero de configuración del MameWah dile que trabaje a dicha resolución.

:ph34r: :ph34r: :ph34r:

Si Mamewah te parece difícil. te paso una muestra del archivo de configuración del frontend 3D Arcade, olvidado por todos pero visualmente uno de los que más me gustan.

QUOTE
--mame emulator configuration file
--
--
--Paths starting with @ are considered to be relative paths to the frontend folder. The fe will replace the @ with the frontend path.
--End paths allways with \.
--
--
--1. Emulator related paths
--
emupath|@\emulators\mame\|#folder|Path that contains the executable.|
gamepath||#folder|Path to the items that have to be launched (for mame keep this empty and use the paths in mame.ini).|
workingdir|@\emulators\mame\|#folder|Set the working directory to this path. In most cases that will be the same as the emupath.|
shortnamepath||#folder|Some, mostly dos based, emulators can't lauch games with long file names. For those set this path to the location you keep the games. For all others keep this empty. The fe will search this path for the filename and then it will use the shortname to launch it. Keep this also to false when you don't have the complete filename with extension in the gamelist!|
--
--
--2. Artwork and information associated with emulator related paths
--
sshot|@\emulators\mame\snap\|#folder||
marquees|@\emulators\mame\marquees\|#folder||
flyers|@\emulators\mame\flyers\|#folder||
cabinets|@\emulators\mame\cabinets\|#folder||
titles|@\emulators\mame\titles\|#folder||
cpanels|@\emulators\mame\cpanels\|#folder||
additional_artwork_1||#folder||
additional_artwork_2||#folder||
additional_artwork_3||#folder||
additional_artwork_4||#folder||
genericmodelsart|@\emulators\emuname\genericmodelsart\|#folder||
glvideodir|@\emulators\Mame\videos\|#folder|Path for video's unzipped to be displayed on the 3d models|
qtvr|@\emulators\mame\qtvr\|#folder|Use any format supported by quicktime, like mov, mpg, mpeg2, mp4 etc. to be displayed in the information-, intro- and exit screens. By adapting a skin this can also be used to play movies fullscreen without launching an external player.|
gameinfo|@\emulators\mame\info\|#folder|Path for text and html files to be shown in the information menu.|
helppath|@\emulators\mame\help\|#folder|Path for bitmaps like controlpanel layouts. The frontend will search for them and when nothing is found show the general layout bitmap setup in the cfg file for the current skin.|
--
--
--3. Emulator specific options
--
mame|mame32.exe/Mame32p.exe|#selectexe|The executable to launch and an alternative executable that can be used with the altmame option.|
emuoption||#editable|Some executables need an additional parameter between the exe and the item to be launched. If that is the case you can use this option. For example '-play -' for visual pinball or 'coleco -cart ' for mess's colecovision emulation. Notice the additional space after the last letter in these examples. Emuoption and commandline options accept variables (field 2= $02) that reference the contents of fields of a gamelist entry.|
altmame||#editable|The alternative emulator executable is chosen if one of these entry's corresponds to the 2,5,6 and 21 position from an entry of a game in a gamelist, that is for mame the rom name, rom of...neogeo etc., or driver...cps2.c etc. For other emulators you can create your own... I suggest using entry position 21 with something like usealtemu...|
--
runmethod|normal|normal,hidden,minimised,maximised|Options are normal, hidden, maximised, minimised. Use hidden to hide those dos/commandline boxes...for example for mame...|
runstopsound|true|#boole|When set to true the background sound will stop while you run a game. I like to keep the background sound running while I play mame games. Use the win32 not the dos version. It gives the feel of being in an arcade while playing :-)|
runstopmusic|true|#boole|When set to false the jukebox mp3's will continue playing after launching a game.|
runbefore||#fullexe|Format: commandline/runmethod/wait. Run an executable before the emulator to be launched by using normal,hidden, minimised or maximised and either wait (true) or don't wait (false) for its execution to be finished. The commandline accepts variables (field 2= $02) that reference the contents of fields of a gamelist entry.|
runafter||#fullexe|Format: commandline/runmethod/wait. Run an executable after the emulator to be launched by using normal,hidden, minimised or maximised and either wait (true) or don't wait (false) for its execution to be finished. The commandline accepts variables (field 2= $02) that reference the contents of fields of a gamelist entry.|
runexe||#editable|When the krunexe key is hit the fe will launch the application that is setup in this property. Format: commandline/runmethod/wait/runstopmusic. The commandline will be launched by using normal,hidden, minimised or maximised and either wait (true) or don't wait (false) for its execution to be finished. When runstopmusic is set to true the background sound will stop until the fe gets focus again. The commandline accepts variables that reference the contents of fields of a gamelist entry. For example $02 will add the romname of the selected game to the commandline. c:\cpviewer.exe $02 for donkey kong will become c:\cpviewer.exe dkong.|
--
noquotes|false|#boole|When the emulator does not like the game name wrapped in quotes set this option to true.|
outputcl|false|#boole|When this item is set to true, the frontend will output the commandline to lastcloutput.txt in the frontend folder.|
--
txtformat|$01 made by $04 in $03 genre $07 ($cg/$tg)|#editable|Used to format the text message when you select a game, for example $01 made by $03. $01 will be replaced with the contents of field 1 and $03 will be replaced with the contents of field 3 of the selected games gamelist entry. Use $br to insert line breaks.|
speechformat|$01|#editable|Used to format the speech message, overrules txtformat, when you select a game, for example txtformat,$01 made by $03. $01 will be replaced with the contents of field 1 and $03 will be replaced with the contents of field 3 of the selected games gamelist entry.|
infoformat|Game: $01
Year: $03
Manufacturer: $04
Category: $07
Available: $09
Times Played: $30
Minutes Played: $31

Player(s): $23
Controls: $21
Button(s): $22
Coin(s): $24

Video: $14
Orientation: $15
Resolution: $16
Aspect: $17
Frequency: $18 hz
Stereo: $20

Driver: $25
Driver Status: $26
Sound Status: $27
Color Status: $28

Links: $29
Official Mame Site
Mameworld
Killer List of Video Games (klov)
|#editable|Used to format the information message when you select a game in the info screen or chat field, for example $01 made by $03. $01 will be replaced with the contents of field 1 and $03 will be replaced with the contents of field 3 of the selected games gamelist entry. Use $br to insert line breaks. Also supports basic html formatting. For example hyperlinks. Hyperlinks don't work when the text method is set to field.|
truncatename|(|#editable|Remove all text to the right of these characters from the descritive name. Useful to eliminate all those set names with ( then Galaga (set1) will become Galaga, or for roms renamed with the good utilites, use [, or use more then one sepetated by spaces like this ( [.|
--
fakemouseclick|false|#boole|If the fe does not get proper focus back after running a game this option can help by sending a fake click on the frontend window.|
renderfix|general|true,false,general|True and false overrule the general setting in fe.cfg. Set this to true when you see the renderer switch back to software mode after running a game and you can't use a different renderer. The textures will have to be reinstantiated again so you may see a slowdown until you have made a complete spin. Seems to happen only with dx and not with opengl. Alternatively keep this to false and set mame to not switch resolutions if you can live with that.|

image
 
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Alexin69
view post Posted on 24/6/2010, 23:38     +1   -1




Esto ultimo ya es ciencia-ficción para mi.

Gracias.
 
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Alexin69
view post Posted on 1/9/2010, 11:40     +1   -1




Superado el tema resolución...tengo otro problema.
Todo está ok pero al abrir el Galaxian se me queda tumbado y querria cambiar para que todo los pasase a horizontal.
Por donde ataco esto?
 
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view post Posted on 1/9/2010, 13:02     +1   -1
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Coñe, eso debe de estar en las propias opciones de configuración de MAME, pero si tú no has tocado, lo automático por defecto es que te muestre los verticales de forma correcta, pero con franjas negras a los lados.

Ahora luego miro en las opciones y te guío un poco.

¿El otro problema entonces, sí que era que no tenías puestas las mismas resoluciones para todo (Windows, emuladores y layouts)?

A ver, aquí en el curro tengo el MAMEUI32 0.135 y está en OPTIONS, DEFAULT GAMES OPTIONS, ROTATION: Default.
 
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view post Posted on 1/12/2012, 13:06     +1   -1

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ups me equivoque al escribir aqui, por favor que algun admin borre el mensaje. Gracias

un saludo

Edited by Topmann - 1/12/2012, 13:53
 
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12 replies since 23/6/2010, 23:36   733 views
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